Sword Animations
Sword Animations
Sword Animations
Sword Animations
2024
2024
Aswanth Balu
This visual effect, created in Unreal Engine, features a dramatic triple sword summon enhanced with dynamic dripping effects. Using Niagara particle systems and custom materials, I designed the scene to emphasize weight, power, and elemental fluidity. The swords descend with impactful timing, followed by realistic liquid trails and surface reactions that enhance immersion. This project highlights my skills in VFX design, real-time rendering, and cinematic composition within Unreal Engine.
This visual effect, created in Unreal Engine, features a dramatic triple sword summon enhanced with dynamic dripping effects. Using Niagara particle systems and custom materials, I designed the scene to emphasize weight, power, and elemental fluidity. The swords descend with impactful timing, followed by realistic liquid trails and surface reactions that enhance immersion. This project highlights my skills in VFX design, real-time rendering, and cinematic composition within Unreal Engine.
This visual effect, created in Unreal Engine, features a dramatic triple sword summon enhanced with dynamic dripping effects. Using Niagara particle systems and custom materials, I designed the scene to emphasize weight, power, and elemental fluidity. The swords descend with impactful timing, followed by realistic liquid trails and surface reactions that enhance immersion. This project highlights my skills in VFX design, real-time rendering, and cinematic composition within Unreal Engine.
This visual effect, created in Unreal Engine, features a dramatic triple sword summon enhanced with dynamic dripping effects. Using Niagara particle systems and custom materials, I designed the scene to emphasize weight, power, and elemental fluidity. The swords descend with impactful timing, followed by realistic liquid trails and surface reactions that enhance immersion. This project highlights my skills in VFX design, real-time rendering, and cinematic composition within Unreal Engine.
Tools I used in this project
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]