Character Animation
Character Animation
Character Animation
Character Animation
2025
2025
Aswanth Balu
This project showcases a real-time character animation, with all character motion animated in Maya, emphasizing expressive performance, timing, and body mechanics. The environment design and final rendering were completed in Unreal Engine, allowing for high visual fidelity and cinematic lighting in real time.
The animation highlights fluid movement and personality through thoughtful posing and rhythm, while the environment supports the narrative with immersive detail. This piece reflects my ability to integrate traditional animation workflows with modern real-time engines, combining technical precision with artistic storytelling.
This project showcases a real-time character animation, with all character motion animated in Maya, emphasizing expressive performance, timing, and body mechanics. The environment design and final rendering were completed in Unreal Engine, allowing for high visual fidelity and cinematic lighting in real time.
The animation highlights fluid movement and personality through thoughtful posing and rhythm, while the environment supports the narrative with immersive detail. This piece reflects my ability to integrate traditional animation workflows with modern real-time engines, combining technical precision with artistic storytelling.
This project showcases a real-time character animation, with all character motion animated in Maya, emphasizing expressive performance, timing, and body mechanics. The environment design and final rendering were completed in Unreal Engine, allowing for high visual fidelity and cinematic lighting in real time.
The animation highlights fluid movement and personality through thoughtful posing and rhythm, while the environment supports the narrative with immersive detail. This piece reflects my ability to integrate traditional animation workflows with modern real-time engines, combining technical precision with artistic storytelling.
This project showcases a real-time character animation, with all character motion animated in Maya, emphasizing expressive performance, timing, and body mechanics. The environment design and final rendering were completed in Unreal Engine, allowing for high visual fidelity and cinematic lighting in real time.
The animation highlights fluid movement and personality through thoughtful posing and rhythm, while the environment supports the narrative with immersive detail. This piece reflects my ability to integrate traditional animation workflows with modern real-time engines, combining technical precision with artistic storytelling.
Tools I used in this project
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]