Character Design
Character Design
Character Design
Character Design
2025
2025
Aswanth Balu
In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.
In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.
In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.
In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.
Tools I used in this project
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]
Copyright
Aswanth Balu
[2025]