Character Design

Character Design

Character Design

Character Design

2025

2025

Aswanth Balu

In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.

In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.

In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.

In this project, I was responsible for the complete 3D character pipeline. The character was modeled and rigged in Autodesk Maya, with careful attention to topology for deformation and animation. I created a functional control rig to enable fluid and expressive movement. Texturing was completed in Substance Painter, where I focused on achieving realistic surface details and stylized materials to enhance visual appeal. This reel showcases the final rigged and textured asset in motion, demonstrating both technical proficiency and artistic direction.

Tools I used in this project

+1 323 873 8794

baswanth2000@gmail.com

Copyright

Aswanth Balu

[2025]

+1 323 873 8794

baswanth2000@gmail.com

Copyright

Aswanth Balu

[2025]

+1 323 873 8794

baswanth2000@gmail.com

Copyright

Aswanth Balu

[2025]

+1 323 873 8794

baswanth2000@gmail.com

Copyright

Aswanth Balu

[2025]